![]() ![]() Outside of a new weapon and a few collectibles, Wicked Vale is surprisingly barren when it comes to post-story content. To be honest, there isn’t much to do once you’ve battled the final boss (which I won’t spoil). For starters, there are no new challenge tombs to plunder a shame, considering how great these tombs were in the main game. ![]() Still, it’s hard to ignore some of the DLC’s shortcomings. Environmental puzzles are also back, with some of them falling on the more difficult side of things, which isn’t an unwelcome addition at all. Fending off feral animals and your more traditional enemies is all here, though there’s a supernatural and hallucinogenic element to the enemy design, which does tie into some of the story beats. The new side-story might sound interesting, and it is genuinely surreal at times, but for the most part Temple of the Witch is pretty par for the course when it comes to the minute-to-minute gameplay.
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